//=============================================================================

#ifndef ASTAR_H
  #define ASTAR_H

//=============================================================================

#include "doCommon.h"
#include "doSurfaces.h"

//=============================================================================

class aStar
{
  public:
    inline void asDrawStar() {shape.asDrawSurface();};

    aStar();
    ~aStar();

  public:
    aString name;
    unsigned char color[3];
    aModel shape;
};

//=============================================================================

#endif

//=============================================================================
